
House of Nettles • Marathon and the Thrill of Losing
I wasn't planning to play Marathon. Christa, a Bungie lover of the old school[1] and particular aficionada of the original Marathon trilogy, talked it up to me non-stop since the announcement. Undeterred by the decidedly underwhelming closed technical test, the delay that that test prompted, or the plagiarism scandal of the visual design[2], she kept excitedly sending me updates and videos. I read along interested enough, but it did little to make me want to pick up the game myself. I'm not much for shooters. That's not to say I haven't played or enjoyed them; I played through a couple James Bond games[4] and the Halo 2 campaign as a child, I played Splatoons 1 and 2 for a respectable number of hours, and I even cleared the original Destiny single-player content while recovering from surgery. But these games washed over me like waves; none of them inspired any particular…



