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Fuck all the mini games on the PS1 games. Very few of them were any good.

I didn’t really like how chocobos were handled in 7, 8, or 9, to be honest. I didn’t really enjoy any of the forced inclusion. V, Tactics, X, XII, XV, XVI all did it better.

But I’ll do you one better. The lack of Moogles is noticed (mini-mog from the pocketstation doesn’t count). In fact, my favorite 2 Final Fantasy games don’t have them. FFVIII and FFX.

Oh, I don’t even touch Card Queen. I love triple triad, but I’m not about all that back and forth. Hell, Shumi Village is barely even fractionally as bad, and I skip it on replays.
Oof, I kinda go back and forth on that. Closure for Laguna, definitely. He deserves it. But I can’t imagine any extra closure from Squall other than more resentment towards this “moron”.

Is that due to translations? Does the original Japanese expand on the sorceresses/Ultimecia?

I felt like the Rinoa theory was due to missed opportunity to have Ultimecia’s origin be explicitly connected to the past rather than just being evil. But the game teases a lot of lore, which can be frustrating but also makes the world feel rich.

I always hoped that a game like Forspoken (didn’t play it) would take you through Ultimecia getting hunted preemptively and turning her villain, like a bootstrap paradox.

Wait, is that what happened? I assumed it was a legendary GF, maybe long-dead, that Ultimecia has access to.

100% legitimate complaint though.

It lost momentum when they decided to completely scrap the blizzard romance scene.

Woah, woah, woah.

I assume you’re talking about Lunar Cry ruining the space scenes? I haven’t heard that before. Kinda wild. But I respect your opinion.

If you’re going through that much trouble, you’re wanting to break the game. And I encourage that.

Wore the face tattoo better than Mike Tyson.

Also, how dare you. Zell is a treasure.