Let's Talk about Unfinished Business and Consequences
https://lemmy.world/post/6763120
Let's Talk about Unfinished Business and Consequences - Lemmy.World
The Background I run a game that focuses on narrative and roleplay. Often, my
players will create their own McGuffin that I will then shift into a primary
plot device. This usually takes the party away from some primary plot points and
drives the story in a different direction. I feel this all works pretty well
because it always allows the players to feel as if they’ve made an important
discovery and that they’re driving the story, not me. The downside? This leaves
some unresolved threads. Recently, my players have been asking about those
threads and what happened because we didn’t resolve them. I explain that not
taking care of them has had consequences that they haven’t been around to see.
Essentially, the world continues without them. However, we’ve reached a point in
the story (homebrewed) where these threads matter. So we’re going back to see
the consequences of unfinished business. The Discussion I’d like to see your
take on unfinished business and how you represent consequences in the world. Do
you allow the story to just move on to the BBEG, or do you make the players feel
like their choices matter beyond the immediate session? How do you do either,
neither, or something else entirely?
[Nother Realm][OC] One Year Making a Dungeons and Dragons Podcast – A Retrospective
https://lemmy.world/post/3646996

[Nother Realm][OC] One Year Making a Dungeons and Dragons Podcast – A Retrospective - Lemmy.world
We’ve been making the Nother Realm podcast
[https://www.notherbrothers.com/nother-realm/episodes] for one whole year, so I
decided to write my thoughts up for anyone looking to go on a similar adventure.
[OC] Homebrew Campaign Map: Lyr and Its Surrounding Continents
https://lemmy.world/post/3437709
[OC] Homebrew Campaign Map: Lyr and Its Surrounding Continents - Lemmy.world
This is the map of Lyr and its surrounding continents. The western subcontinent
is the primary location for my current campaign, which is why it’s more filled
out with location names. This is actually one of two maps I use. The other is
more detailed with names for mountain ranges, rivers, and other landmarks. About
the Campaign Setting: The year is 1190 of the Age of Resonance. Our story begins
in the western sub-continent of Lyr, which is currently ruled by the kingdom of
Attoria in the north and the Exharkan Protectorate in the south. While these two
powers have been enemies for centuries, starting on the continent of Cal’Atas,
they are now in the first year of an uneasy truce. Both armies, however, still
keep close watch over their shared border. The people of Attoria come from all
races and walks of life, and all are allowed to prosper under the rule of Queen
Essylt “Hearthguard” Attore. However, many still remain wary of the Exharkan
Protectorate to the south, as there are whispers of an end to the truce with the
rulers of the golden city. Across the kingdom, low hills and temperate forests
allow for easy living, but there still remain many unexplored and dangerous
regions within Attoria’s borders. Shameless Self-Promotion: If you’d like to
learn more about the setting, I’ve got a lot more info, including culture and
religion, here. [https://www.notherbrothers.com/nother-realm/setting] This
campaign is chronicled in Nother Realm, a podcast that is available everywhere!
[https://www.notherbrothers.com/nother-realm/episodes]