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Native, binary
Have you experimented with another launcher like Bottles or even Steam?
Which version of Wine are you running?
Need logs again

Look at all of the lines with

:err:

You’re not updated somewhere, I bet. You need to make sure it’s all updated - kernel, drivers, manually make sure vkd3d is newest…

but choose inherit from the environment. Try to only post the errors in the log (usually at the end) because it will be long.
Post the logs please

[GUIDE] "WINEDLLOVERRIDES="steam_api64=n,b; %command%" suddenly not working on your Steam games? Are you receiving the message "SteamAPI_Init() failed" in your logs? Here's the fix!

https://lemmy.world/post/5228437

[GUIDE] "WINEDLLOVERRIDES="steam_api64=n,b; %command%" suddenly not working on your Steam games? Are you receiving the message "SteamAPI_Init() failed" in your logs? Here's the fix! - Lemmy.world

So recently, for reasons unknown to me, the old trick of WINEDLLOVERRIDES=“steam_api64=n,b; %command%” has not been working for me, at least with SteamOS 3.5 on the Steam Deck. So here is the fix if you’ve been having the problem of “SteamAPI_Init() failed” in your logs, particularly when using something Goldberg that relies on implementing a replacement for steam_api64.dll. This should work for other cracks like TENOKE’s which use the same method. 1.Navigate to the folder of the Proton version that you want to use for the game (it defaults here on the Steam Deck): /home/deck/.local/share/Steam/steamapps/common/(THE PROTON VERSION THAT YOU USE)/user_settings.sample.py 2.Rename that file to: user_settings.py 3.Within that file, erase everything and add one single line: user_settings = {“WINEDLLOVERRIDES”: “steam_api64=n,b”} 4.Save the file and check to see if your games are working through Steam. I don’t know why this works over WINEDLLOVERRIDES in the launch options - it really shouldn’t. But I’ve found that it does. Let me know your experience.

After the Wii U fiasco I’d be shocked if they called it anything other than Switch 2.
In the runner options for the game ( here) choose “Inherit from the environment” and upload the log to something like pastebin.