Dawn

@LW44@techhub.social
59 Followers
165 Following
933 Posts

Follow requests welcome!

She/her
Almost certainly a trans girl

Rustlang nerd / wannabe mage
Math nerd

accepting of poly, aromantic, asexual, and trans because excluding them from lgbtqia+ is maximally stupid

potentially *really* oblivious, feel free to specify intent or call me out for being doofus

pfp description:
frieren from the anime "sousou no frieren" holding the rust book

She/Herhttps://pronouns.cc/@LW44
Tism-tasticAutistic
Age21
Exhausting
@alina alina is good puppy *pets*
@alina that's awesome!
That's a hard task, good luck girlie!
@ellie https://youtu.be/u6EuAUjq92k
I saw it in this video, I recall it being very interesting.
A First Look At Raytraced Audio

YouTube
@ellie I largely agree, though there *are* interesting ways to use the technology, for things like highly-detailed audio simulations; but yeah, do a zillion raycasts per pixel instead of figuring out how to make your maps better is dumb for video games and a waste of watts.
Love triangles are pussy shit

Just date multiple people

@simon_brooke @kevingranade @vashti i would imagine this depends on the runtime? This only works if your language is very object-y, since bigints are handled through indirection, and you'd need to tag the difference between the pointers and integers.

And I don't think the overhead is a question of catching overflows, it's dealing with all the conditions, now you would have an if-statement at least at every reciever from the DB. (unless integers are already indirected in that lanaguage, in which case there is dynamic dispatch overhead for every arithmetic operation)

And BigInt support is software land, not hardware, which means you can't re-use registers and such, but have to cycle them in and out of memory, which I would presume to have a pretty decent overhead in compute time and memory bus (the actual bottleneck in modern computing).

Or at least that's what I'd figure, I'm not a professional or anything so I'd love to hear your thoughts.

@prettygood huh.
I never picked up on the Disco elysium component, neat
(Also hug)