Need help adding new pack formats to Godot 4.4
https://pawb.social/post/37018382
Need help adding new pack formats to Godot 4.4 - Pawb.Social
As the title says. Working on making a GDExtension to add a custom archive
format to export to instead of PCK or Zip. Main reason is the format I am adding
is not only compressed with ZStandard, which I know Godot supports already, but
is also a format my studio made for our previous projects before moving to
Godot. Already have the library for it ready and implemented in C++ I just need
to figure out the entry point into Godot’s virtual filesystem and the
export/pack loading process. So that way, when exporting we can choose our
format like how you can with pck and zip. And so “load_resource_pack” from the
ProjectSettings singleton will recognize the custom format and load it.
Struggling to figure out how pck and zip are being hooked into this system.
Need help finding animation mods for use with Stances - Dynamic Weapon Movesets SE
https://pawb.social/post/9558467
Need help finding animation mods for use with Stances - Dynamic Weapon Movesets SE - Pawb.Social
Been banging my head against the wall with this. All I want is some animation
mods for different combat stances for all the vanilla weapon types. I don’t use
MCO or anything like that and don’t plan on it. I currently been using stuff
like Vanargand, Leviathan and Goetia for my base animations. But I would like
High, Mid and Low stances to have completely different animations than the
base/neutral. Tried to find mods preconfigured for stances, but they either
require other frameworks and shit, or have no OAR configs. I have the AMR Stance
Framework to use as a template. I understand you need to place the anims in all
the correct folders. But I am having trouble wrapping my head around the numbers
and whole structure. Especially with trying to go from DAR folders to the OAR
ones. Like trying the Elder Souls anims for some stances. But the numbers are a
bit different and it is throwing me off. Any help would be nice. Or better yet,
a complete pack/list of stance compatible animations that you peeps use.
Looking for "Receiver" by Wolfire Games
https://pawb.social/post/1163610
Looking for "Receiver" by Wolfire Games - Pawb.Social
Anyone know where to get an up-to-date copy of Receiver from Wolfire games? The
first one, not the shitty sequel. Can’t find any version newer than 2019. Game
still receives updates. I know its source code is on github, but that requires a
copy of unity. Not about to download a whole ass game engine just for one game
to compile. Just want to be able to use a few mods on it that only work on the
latest version. Still stuck on “rc7” version from ages ago.