@Kayoh

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I'm a Veteran (+10 Years) Roblox Developer, I'm introverted as hell and I have heavy anxiety, peak developer material.
PronounsHe/Him
Age19
I've fiddled around with custom RBXScriptSignals in Roblox for a while now, this is one I've been attached to the most due to its simplicity and type annotation.
#Roblox #RobloxDev #RobloxScripting

Apparently, my RAM has been running at 2133 MT/s despite being rated at 3600 MT/s, this was only fixed by setting them to a lower MT/s, then back to 3600 MT/s.

What's worse is that I've had them at 2133 MT/s since I got this computer from my dad, REAL embarrassing.

#Computer #RAM

Frame generation like upscaling should also be optional.

Borderless Windowed should be the new default for display modes, as it allows the users to tab out easily, as well as go onto their second monitor without restrictions.

Anti-aliasing and Ambient Occlusion should be a higher focus when developing them for engines, as they are two of the most apparent graphical features (Anti-aliasing is current a heavy point in graphics, as its a major problem with TAA.)

#Graphics

Here's my phliosphy around graphics in video games.

Any kind of upscaling (DLSS, FSR, Xess...) should be an OPTIONAL feature the user can enable for an extra boost to FPS at the loss of a slight amount of clarity.

Ultra settings shouldn't be a common set in any situation, it should be an optional feature that uses the absolute maximum of the engine, instead of being set by the game on default.

๐Ÿงต

#Graphics

Hello, mastodon! ๐Ÿ‘‹