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Oh interesting, sounds pretty good to me. Didn’t realize some details had already been discussed. I do kind of like that idea that was raised a while back about like “resting” in bars to regen energy. Create little social hubs for early game players to congregate. Maybe make energy a bit worse early, but offer a way to recharge - just thinking out loud.
The run energy changes - Ii think it’s worth rebalancing but I just hope they don’t change it a much that you can sprint through the early game. I feel like a big part of getting attached to the world is plodding your way through it at the beginning.

Just to add another data point, I have the same experience on windows and haven’t been able to solve it. I’m on windows 10, also an 8700k, and an RTX 3090. This build has no issues running modern stuff like cyberpunk /w ultra raytracing, starfield, bg3, etc.

Performance was never perfect but it absolutely tanked a few major updates ago. I THINK it was around the time the performance issues cropped up on the series x as well.

If you find any cause other than just “doesn’t play nice with older Intel CPUs” I’d love to know.

Character screen (where you switch your gear and weapons), menu on the bottom left if memory serves. Should have your cyberdeck, health item, and grenade/cyberwear (like optimal camo) all in that area.

Yes consumables are on a recharge system now. Finding/buying/crafting say, a particular legendary grenade is a big deal now, as it becomes a permanent part of your arsenal.

Personally I’m all for the change since it removes the whole “I’ll save this for when I really need it but never actually use it” temptation. Plus more choices about how to spend resources.

Yeah that’s the most reliable way for leveling piloting, but I agree it’s super boring. I’ll admit I didn’t try it but I don’t THINK it works for starship command. Starship command has challenges like “destroy 50 enemies with a crew of 6”, and the sim is a solo ship.

How to find easy and consistent starship fights (minor spoilers)

https://lemmy.world/post/5633861

How to find easy and consistent starship fights (minor spoilers) - Lemmy.world

I posted a while back asking for advice on how to find starship battles easily. Got some good advice including mission tables and exploration, but I think I’ve finally found THE method. After progressing far enough in the UC vanguard quest line, the original recruiter guy you talk to “Commander John Tuala” at the UC HQ will give you unlimited space combat missions and ONLY space combat missions with the option to take on UC vanguard work. Each fight usually includes 2-3 easy enemies if you’re trying to level piloting or starship command. Often mission kiosk tasks will send you after only 1. (The sim is better for piloting, but you need something like this for starship command) Hope this helps folks!

Ahhhh good to know thanks. I’ll hold off doing anything with my main save until that patch then. Though it sounds like unless you’re in populated systems it shouldn’t happen.
Just dropping a comment because I’m curious too. This happened to me last night in the expedition, latest patch. Portaled from one station to another, gained like 4 outlaw rep and lost 7 gek.
Just FYI - ammo doesn’t weigh anything. I didn’t notice this for quite a while. If you have some cash go by a couple of gun/ammo shops and just buy out like, all of it. Pretty quickly you’ll get to the point where you have plenty of ammo for any gun you pick up. IMO the upfront cost is super worth not having to worry about having ammo for one gun or the other.