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Unreal Engine, Blender, Substance, and Photoshop are my tools of the trade. My direct supervisor is a cat.

I'm a 3D generalist that does high poly creature sculpts, hard surface modeling, retopology, rigging, and texturing. I am finally dipping my toes into animation, too.

I have a static prop/modular architecture asset pack available on the Unreal Engine Marketplace!

Happy #caturday courtesy of my assistant, Baldr.

#catsofmastodon