I tested Asus’ new ROG Xreal R1 AR glasses, and they outclass everything else I’ve used
Designing human interface guidelines for augmented reality smartglasses.
Website: www.ironsightos.com Mastodon: @[email protected]
Designing human interface guidelines for augmented reality smartglasses.
Website: www.ironsightos.com Mastodon: @[email protected]
I tested Asus’ new ROG Xreal R1 AR glasses, and they outclass everything else I’ve used
Meta’s Smart Glasses Might Make You Smarter. They’ll Certainly Make You More Awkward
Brain-Computer Interface used to control AR video call
Apple Vision Pro 2 Reportedly Cheaper & Lighter, Mac-Tethered Headset Coming Too
cross-posted from: https://lemm.ee/post/61216172 [https://lemm.ee/post/61216172] > Back in September, supply chain analyst Ming-Chi Kuo claimed that mass production of a refreshed Apple Vision Pro with an M5 chipset was expected to begin in the second half of 2025. > > The M5 chip hasn’t yet been announced, but Apple claims M4 has a 50% more powerful CPU and 4 times more powerful GPU than M2, suggesting the M5 Vision Pro could deliver a phenomenal performance increase. > > Kuo said he didn’t expect the hardware design or price to change “much”. Now, Gurman writes that while Apple had previously considered doing a basic chip refresh, it’s now “looking to go further”. > > According to Gurman, the new Vision Pro will be both cheaper and lighter, addressing the two primary concerns of the current headset. > Gurman doesn’t say exactly how much lighter the headset should be, nor does he give an estimated price.
I ditched my laptop for a pocketable mini PC and a pair of AR glasses — here’s what happened
Halliday smartglasses have a peripheral display similar to Google Glass
RayNeo's Newest AR Glasses Shrink Down Into Smaller Sizes
Vivo working on a Mixed Reality headset to compete with VisionPro and Samsung Moohan
Android XR Demo
Android XR Creates a Major Dilemma That Will Make or Break Meta’s XR Ambitions
cross-posted from: https://lemmy.world/post/23122805 [https://lemmy.world/post/23122805] > > So between Meta and Google, we have two XR platforms: > > > > * Meta’s Horizon OS has the largest and best library of immersive apps. > > * Google’s Android XR has the largest and best library of flat apps. > > > > To dominate XR, both need what the other has. But who faces a bigger challenge? > > > > Meta, it seems, is in a tougher spot. > > > > Immersive app developers are hungry for growth. If a popular game can gain 25% more users by porting to Android XR, the decision is obvious. > > > > By contrast, major flat apps (like Spotify, TikTok, Snapchat, and Discord) stand to gain relatively little growth from porting to Horizon OS. They’d be lucky to gain even 0.25% more users than they already have on the entirety of Android.