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Possibility of AMD bringing back Crossfire on future RDNA GPUs?

https://lemmy.world/post/21614333

Possibility of AMD bringing back Crossfire on future RDNA GPUs? - Lemmy.World

Given the information around how AMD are currently focusing on the mid tier, it got me thinking about their focus on multi chiplet approaches for RDNA5+, they will be having to do a lot of work to manage high speed interconnects and some form of internal scheduler/balancer for the chipets to split out the work etc. So with this in mind if they could leverage that work on interconnectors and schedulers at a higher level to be a more cohesive form of Crossfire/SLI they wouldnt even need to release any high end cards, as they could just sell you multiple mid tier cards and you just daisy chain them together (within reason). It would allow them to sell multiple cards to individuals increasing sales numbers and also let them focus on less models so simpler/cheaper production costs. Historically I think the issues with Crossfire/SLI was that to make best use of it the developers had to do a lot of legwork to spread out loads etc, but if they could somehow handle this at the lower levels like they do with the chiplets then maybe it could be abstracted away from the developers somewhat, i.e you designate a master/slave GPUs so the OS just treats the main one as a bigger one or something. I doubt this is on the cards but it felt like something the was plausible and worth discussion.

Anyone/Company working on a new standard for keyboards supporting analogue keys at OS level?

https://lemmy.world/post/18574027

Anyone/Company working on a new standard for keyboards supporting analogue keys at OS level? - Lemmy.World

Keyboards have been around for over 40 years and since then not much has really changed in terms of the standard keyboard functionality at the driver/os level. In the past decade we have seen quite a few keyboards coming out with analogue keys which is great but they are really sketchy to try and actually use for anything as it’s not something an OS expects a keyboard to be doing so you need special 3rd party drivers/software which often don’t get used in a truly analogue way anyway. For example in a lot of games analogue directional sticks are the norm, so altering movement speed/sneaking based off the analogue amount is pretty normal, however when you get to PCs you just get keydown/keyup events so you can’t process it in an analogue way. So given we are seeing more keyboards coming out with this functionality at a lower price point is there any company/person/body trying to put together a standard that would allow for analogue key events at OS level or even DirectX (DirectInput) / OpenGl? I imagine the answer is no, but wanted to ask incase anyone in the know had more info.