@Fluttermind

466 Followers
31 Following
70 Posts
Game dev since 1985. Coder on the original Dungeon Keeper, co-creator of Fable, creator of Incoboto, Spellrazor, other games and weird synth music.
Any transfemmes out there recommend a voice coach who's good working with ADHD folk who have maybe absolutely failed at every attempt to train in the past? (please? this shit makes me so miserable it's hard to put in to text) (also pls boost)
@bea @d Mine did. After. “Yeah, Xanax can be like that.”
@bea Isn’t that everyone’s main reason? And the main reason they bounce off Season 2?
@bl00dy Already exists on my Discord.
@claras_universe Many games use ‘something else’ for their game logic and reserve C++ for very specific tasks that require speed. A good design with an efficient algorithm will usually do more for you than a tight inner-loop of C or C++.
@claras_universe At this point I kind of feel like expertise in C++ is like expertise in mowing a lawn with nail-scissors. I’ve released games using C++, but - dear Cthulhu - save me from ever having to encounter its silliest horrors ever again.
Wow, Fulci’s ‘Conquest’ really is a total, unwatchable mess… with snake abuse.
HDK 158 † Moonring o.s.t., by FLUTTERMIND, BADDOAR & KHAND

17 track album

Heimat Der Katastrophe
Hey folks. The new Experimental build of #Moonring is up and I need your help. I can't know if it's ready as a release candidate without more players! Please give it a go. It allows you to continue your save game. If you don't like Steam, download it here: https://drive.google.com/file/d/1OeVD6kgLBFtWT859rivPfcAFsAOvTfA6/view?usp=sharing
Moonring-win64.zip

Google Docs
A reminder to folks enjoying #Moonring: the lovely folk at RobaRoba have begun offering T-shirts here: https://robaroba.gg/collections/moonring
More is to come once I can figure out how to get some nice cloth maps printed without taking out a second mortgage... or risking a Kickstarter.
Moonring