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Do you have an Intel ethernet NIC? That’s a known issue, in particular for more recent Linux Kernels used in Debian distros. This also means it extends to TrueNAS, Proxmox, etc. There’s a known fix for it too (or you could just downgrade the Kernel).
I’ve played through the base game of the first co-op. Otherwise I’ve been solo for the DLC of the first and all of the second so far. I definitely prefer the second overall. It’s an upgrade in virtually every way.
Oh hey - I’m playing through Remnant 2 right now! Just finished 100% achievements in the first Remnant a couple weeks back (I do not recommend going for that, by the way, it’s a grind tha t sucked a lot of the fun out by the end). Remnant is by far my favorite “AA” game series. It really feels like human beings with creativity made it and didn’t hate themselves doing it. There’s polish in places you don’t expect it, and there’s lumps and bumps and grime all over at the same time that makes it flawed, but in a charming way. My only real gripe is there are a handful of “insta-kill” boss fights/puzzles in 2 that are not optional and legitimately hamper the experience. I don’t feel good after finally completing them… Too much rng combined with figuring out the puzzle/pattern to where even if you perfect the motions there’s still a small chance you fail anyways because the digital dice deemed it so. But that one (large) complaint aside I’m having a blast even though I’m playing it solo. The story is nothing to write home about, it’s a UE5 game so YMMV on how it runs, but I’ve sorely missed games that aren’t live service or mega-blockbuster in design and scope. If you like the Soulslike formula, and/or enjoy a bit of a gear grind and buildcraft, you’d probably enjoy Remnant and Remnant 2. Definitely worth it on a steep sale if nothing else. Plus, it has up to 3 person co-op!
I hope we finally get OAuth2/OIDC logins. Jellyfin needs them too. It would greatly simplify managing my users if I could just run them all through Authentik/Authelia rather than dealing with separate logins, recoveries and permissions for every single thing I want to host. I know jellyfin has an addon available, but it breaks app compatibility to use, and my shit MUST maintain the fabled “wife approval” rating.
Booming blade can get nasty too, but requires a lot more work for spacing/movement.
Weapon attachments, a more on-the-fly equipment and gear game… Some small QoL items… Honestly aside from getting to ride the hype of a new release there isn’t much to this iteration that “elevates” it beyond KF2. That’s largely why I said it still needs time to cook. If you took everything that KF2 did right and polish the shit out of it, crank it to 11 so to speak, then I could see a full separate release as justifiable. This one is definitely feeling more like a rebase so that they can go even HARDER after micro transactions and battle pass monetization.
I just played the most recent round of stress testing after the initial invite-only beta a few months back. The game is in WAY better shape post-delay than it was initially, but I can’t help but feel it still needs some significant additional time to bake. The devs definitely seem to be taking player feedback to heart, so I do have faith it could get to a good spot, but I’m personally going to wait for a steep sale to purchase, at which point it would ideally be patched into an even better place.
AND the workload goes up! The Financial Services industry sure is fun!
I’m probably mistaken, but I think there might actually be a plugin for this? I haven’t looked into it myself but I swear I scrolled past a plugin listing similar functionality at some point. Or I could be hallucinating. Or it could even exist but no longer work on the current version of the app. Who knows!?
Fair enough! Anyone with existing 240v receptacles of any kind is a lucky duck, regardless.