here's the visual debugger working with an early build of Pokemon Scarlet as well, here's a quick video of it inside the players house since i can't load the open field on my console due to ram limitations
got Havok Visual Debugger connected to a debug build of Pokemon Legends Arceus, here's a tiny clip of a Poke Ball being thrown with the game and debugger in view
i got to this area in pokemon legends arceus and when I saw this wheat field i went "oh my god this is probably the field in that one early placeholder title screen that was used for the november 2020 prototype" to myself
i finally finished reading Shimeji Simulation yesterday. What a nice beautiful series. fuck i really liked it. i love all the designs and artwork in this series so much.
replaced the sound archives in latest applets with early ones from 0.5.0 applets since those can't be run on anything yet, mostly just works so these old switch ui sounds can be heard in action
testing some stuff on yuzu emulator lately since they've been implementing some service HLE for system stuff not used in games, not sure if this is because of that but the Retail Interactive Display Menu boots in it now, doesn't seem to get to the menu yet since it gets stuck while trying to do some maintenance