Hypno.exe January Releases
This month saw a small QoL improvement for supporters, while the public release gets autosave and more.
Supporters:
https://www.patreon.com/posts/121265258
https://subscribestar.adult/posts/1702220
Public:
| Hypno.exe | http://d-dev.itch.io/hypno |
| ButtplugUE | https://github.com/DeviantdVeloper/ButtplugUE |
| All My Links | https://allmylinks.com/d-dev |
Hypno.exe January Releases
This month saw a small QoL improvement for supporters, while the public release gets autosave and more.
Supporters:
https://www.patreon.com/posts/121265258
https://subscribestar.adult/posts/1702220
Public:
Doing work on the new editor UI for Hypno.exe, this time with a more "ah I see, UX conventions exist for a reason" approach. It might be more boring, but it is far easier to use, I would wager.
Check out my profile to find out more.
CW: Flashing Colors
Another week of documenting and planning, got tired of it and decided to do some shader studies for future content in Hypno.exe. Very customizable, and quite pretty, in my opinion.
Despite evidence to the contrary I am still alive and working on Hypno.exe
Here is a little sneak peek at 0.5: custom audio import, and positionable/scalable text.
0.5 is so *very* close.
CW: Tubas
Finally have backend stuff to a point where I can import custom audio and images into Hypno.exe from disk.
There is still a few things to clean up before it can go out in a build...and a lot do re-do beneath to make it long-term viable.
Image and audio sums up mood.
You can see where it holds for loading data in the background. The big issue is that none of the lower level systems were build with asynchronicity in mind, so there are a lot of hacks happening to get this where it is.