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One of my friends has come up with rules for food and cooking, inspired directly by Delicious in Dungeon. It works really well. Food is directly linked to hit dice. You need to eat to maintain your HD, and you spend HD when healing wounds (even magically) and to exert yourself for bonus actions and such. Hunting, gathering, and cooking are all skill checks that determine how good the food is and how nourishing it is. We played a few test sessions killing monsters and harvesting food from them. Soon we will be playing a large campaign using these rules, and we’re all looking forward to it.
This my wizard’s new spell book.
I enjoyed this. Is it the start of something larger?
I don’t think fluff should be considered unnecessary. A teddy-bear without fluff is just an empty bag. In a game, the fluff fills out the world, giving it form. It’s needed by both rules heavy and rules lite games. My term for rules lite games is usually “cinematic”. In these game, the story and the narrative take precedence over number crunching or rules lawyering, just as movies often ignore what is “real” in favor of what is “cool”.
Ten Candles is an amazing game, but it is a one-shot, not for campaigns. Everyone dies at the end of the game. Period. It is the journey toward that inevitable end when everything goes dark that makes it so good.
This kind of thinking is wasteful. Every d20 has a finite lifespan. It was created, and it will, at some time in the future be destroyed, as all things are. That means it has a finite number of rolls in its lifetime, with an equal distribution of all possible outcomes. When you “practice roll” and get a nat 20, you have wasted one of the limited number of nat 20s that die has in it. Think of the 20s. Don’t practice roll.
I use a 14400 baud handshake.
Robert Reynolds aka The Sentry. He’s has Superman power levels (A Million Exploding Suns!). Easily one of the most powerful characters in the entirety of Marvel. He’s also mentally unstable and has an alter ego called the Void who performs a horrific action for every good action Sentry performs. Don’t know how much of his story is going to be pulled into the MCU, but I am excited by the possibilities.
Robert Reynolds (Earth-616)

250 appearance(s) of Robert Reynolds (Earth-616) 21 appearance(s) in handbook(s) of Robert Reynolds (Earth-616) 34 minor appearance(s) of Robert Reynolds (Earth-616) 48 mention(s) of Robert Reynolds (Earth-616) 13 mention(s) in handbook(s) of Robert Reynolds (Earth-616) 333 image(s) of Robert Reynolds (Earth-616) 26 quotation(s) by or about Robert Reynolds (Earth-616) 6 victim(s) killed by Robert Reynolds (Earth-616) 1 item(s) used/owned by Robert Reynolds (Earth-616) Robert Reynolds on Wikipedi

Marvel Database
Playing Star Trek in my high-school counselor’s office on a teletype machine that was connected to the local college’s main frame. The teletype used a roll of paper. Type in a move, and a new “screen” was printed on the paper. I must have used miles of paper playing that game.