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I’ve made an open source RPG, available on itch and gitlab.

Domain: ttrpgs.com

Git:

ssh -p 2222 soft.dmz.rs

Choose-Your-Own Screen-Zines

https://lemmy.world/post/40276045

Choose-Your-Own Screen-Zines - Lemmy.World

In my quest for ever-easier RPG introductions, I present: - Choose-Your-Own-Trial is a CYOA[^1] where you’re in jail, then on-trial. It introduces the system and gives you a tiny character sheet. - Induction at the Temple of Beasts is a mini lore-dump in a short story (set after the trial). - Another CYOA follows, where you hunt an albino basilisk who’s definitely not Moby Dick. - The ‘Halfshots’ are tiny modules which take about two hours to run. Everything was made to be printed (so you can score through HP boxes with a pencil) but reading should be fine. [^1]: A ‘Choose-Your-Own-Adventure’ book was a short book disguised as a long one, popular in the twentieth century. You make a choice at each paragraph to have the hero fight or flee or whatever by selecting the next paragraph you jump to.

A Database for WoD Queries

https://lemmy.world/post/38543612

A Database for WoD Queries - Lemmy.World

This little database has historical events, battles, names, and population totals, because those things are the boring research questions you need to answer for Vampire campaigns and similar. The database is in plain-text, so you can edit it with notepad or vim. But it’s also a relational database. Make of that what you will. Right now it mostly focuses on Belgrade. PRs very welcome.

My one-page Rules - Lemmy.World

With not enough space on the table for the gadgets, snacks, and flailing appendages, it’s time to make the rules smaller. To make things truly minimalist, I’ve made the rulebook with the assumption that people have a character sheet in front of them, so they’ll see stats (and a couple of rules-hints, like the XP costs for Attributes). If anyone has printer handy, I’d love to hear how clear the folding instructions are (they’re written with the assumption that you have the printed page in front of you, and only need to make sense in this context).

Hacking on the Classic World of Darkness

https://lemmy.world/post/861567

Hacking on the Classic World of Darkness - Lemmy.world

I always thought WoD combat took too long, and for a game about Machiavellian politics, it had very little in the way of support for non-combat actions. So I made some house rules! ## Stage 1: Making a Template I started with a Wod Template [https://gitlab.com/andonome/wwtex] for LaTeX, so if you want to make a book/ module/ diary in the WoD style, you can stick that in a file, and everything will get the page borders, fonts, et c. (side note: the fonts have been modified to let you use a number of diacritics, for some Slavic languages) [https://lemmy.world/pictrs/image/f5a4866d-ad25-4683-8e69-543e9980d401.png] ## Stage 2: Rule Modifications The project started as a copy of the free Dark Ages pdf released by White Wolf. At this point I removed the combat rules (yuck!) and replaced them with a generic system for Extended and Resisted rolls. Link [https://gitlab.com/andonome/ww/-/jobs/artifacts/master/raw/Dark_Ages.pdf?job=compile_pdf] ### The Arena System 1. The antagonist (who starts the Contest) selects an Ability. 1. The defender selects an Attribute. 1. Both roll the same Attribute + Ability. 1. If someone achieves more successes than their opponent, they spend those extra successes on Consequences. [https://lemmy.world/pictrs/image/14792d13-bb56-452b-b653-4a9065b3412f.png] Characters can become embroiled in many different Contests at the same time. ### Consequences - Give opponent a -1 penalty * In a fight, this represents Damage. * In a war of finances, it represents destroying resources. * In a battle of Wits in Elysium, it represents reputation lost. - Give an opponent +1 difficulty. * In a fight, this represents backing someone into a corner, or grappling them into a vulnerable spot. * In a war of finances, this might represent tying up someone’s resources in legal issues. * In a battle of wits, this might represent changing the conversation to a potentially embarrassing area. - Remove all difficulty penalties (e.g. stand up, or change subject) - Change either an Attribute or Skill * Change Melee to Athletics: you’re suddenly fleeing, rather than fighting. * Change Finances to Investigation: you’re now looking for or hiding small clues. * Change Etiquette to Empathy: you’re now looking to understand the crowd’s mood, rather than playing by formal rules. The repository still contains the original rules if anyone wants to modify those rules, instead of using mine. ## Stage 3: Adding Dark Ages and Vampire Toggles LaTeX lets you stick in if-statements. So if you set darkAges = false, then you get rules for the modern era (Driving instead of riding, et c.). Link [https://gitlab.com/andonome/ww/-/jobs/artifacts/master/raw/World_of_Darkness.pdf?job=compile_pdf] [https://lemmy.world/pictrs/image/d2b9d0da-a445-4cfb-962c-a1aa86d0bff3.png] And if you set vampire = true, then it adds rules for vampires (Roads, Disciplines, Clans, et c.). Link [https://gitlab.com/andonome/ww/-/jobs/artifacts/master/raw/Vampire.pdf?job=compile_pdf] [https://lemmy.world/pictrs/image/323a8d10-786d-4637-a460-73a4fbb81826.png]

Does posting alt-text make sense with image-based memes?

https://lemmy.world/post/139917

Does posting alt-text make sense with image-based memes? - Lemmy.world

Soviet propaganda poster showing Stalin as 'Tankie Sects left over from the 70's', holding a child shown as 'lonely teenagers learning Marxism from Wikipedia' [https://lemmy.world/pictrs/image/d98af538-fdb3-46c0-a701-b2401a5d0d10.png]