Alex Rose

@Alexrose
96 Followers
22 Following
93 Posts

People keep giving me money to make dumb bear games.

Here is my current bear thing:
https://www.youtube.com/watch?v=-CkWLDCHgq8

okay, I don't get how cross servers work but I also made a gamedev place account, I dunno if that's useful or necessary but here it is lol
https://mastodon.gamedev.place/web/@alexrose
Alex Rose (@[email protected])

0 Posts, 3 Following, 0 Followers ยท https://alexrose.itch.io/ made super rude bear resurrection tooldev+porting on recompile (xbsx/ps5) porting space organ warlord trading simulator, monster prom and other NDA projects physics lecturer @ university of applied science vienna

Gamedev Mastodon
actually I do have something to say - is mastodon.social the server I should be on? I don't remember making my account and I don't know like.. what's the correct one to be on
just tooting so my account doesn't look dead, though I have absolutely nothing useful or insightful to say right now lol
Anyone got a spare GDC expo pass I can buy for my friend? They forgot to get one while they were early bird.
You all excited about the ol' Jee, Dee, See?

@thatjustinng Ah, :(

It's not so hot

@thatjustinng is it the mix?

@oceangrunge Sorry, that wasn't my takeaway, I agreed with the rest. I was just confused what you meant.

Oh I literally just got the community joke after my third reread, okay yeah I'm just dumb nevermind me.

@inmysocks I guess you dislike it because you're working with big data? I mostly used to use it for statistical analysis of experiments I'd done (and now use it for things like balancing systems), and obviously.. with small data sets on gigahertz processors, everything is instant.

It's very low barrier to entry, easy to understand, good at manipulating matrices (obvs), great at making pretty graphs to show data, very simple for quickly polyfitting (and other fits) etc.

@inmysocks What's wrong with matlab?

I used to have to do analysis of particle collider data, and I had to use ROOT by CERN, it was literally the worst thing ever. I ended up writing an exporter that would export all the data so I could read it in matlab so I could present it in an actual nice fashion.

I bust out matlab about once every 3 months for solving gamedev problems too.