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0 A.D. is a solid one, def give it a good try. I go back to it every so often for multiplayer skirmishes.

Haven’t played it in a year or two, I wonder if the ‘high unit count lag’ in multiplayer is gone.

Ok I’ll give it to yall, MM-DD-YYYY can be good in some situations. DD-MM-YYYY is still sus tho.

DD.MM.YYYY is superior for everyday use

Please elaborate. Can’t see how this could be true in any situation but I’m willing to hear you out xd

Why was painting bad for you?
Wait here are you getting a $10/year VPS?

Writing the code itself is very similar to using an IDE: with very little config effort, you have stuff like autocomplete, syntax highlighting, LSP errors, function signature hints, ‘jump to definition’, git integration, etc. Moving around is just a matter of building up the muscle memory. Finding things across the codebase is also easy with tools like fzf and Ag.

Like IDE users often do, executing and building the code can be done through the command line.

More complex operations like refactoring are where IDEs have neovim beaten by a mile. Although I haven’t spent time researching it, I don’t know if it’s possible to have that kind of advanced functionality within neovim.

With recent AI tools (a lot of which, at the end of the day, are CLI tools), the delta between neovim and a full IDE has shrunk further because (for better or worse, probably for worse) people are doing less of the actual coding.

I just hope trackmania survives
I know more than one person (I think 4, including me) who code for a living and essentially live in tmux.
Ye i just saw a vid on ecco. Wishlisting fs
IIT: lots of wisdom