On the weekends, when the game pop is high, I create artificial scarcity. More profits.

Eventually, the market catches on, and the moment I see someone flood it with cheaper mats, I get out of that commodity. By the point I get this done with the low lvl crafting mats, I have enough wealth to move up to the next lvl of mats. So I'm leveling along with the crafters I'm exploiting. I read up on what they need, and gouge on those. Game guides are my WSJ.

This is unregulated capitalism.