@Efi @Elizafox the same enemy 1,000 times?
@KitRedgrave @Elizafox no, come on, (new-enemy) is just a function, it can return a random enemy each time or use an external data source to choose which etc
@Efi @Elizafox okay, i was just not sure if that function result was copied 1,000 times or it gets called 1,000 times :p
@KitRedgrave @Elizafox I don't remember now! maybe you need (repeatedly 1000 new-enemy) ? but I don't care for a joke =P
@KitRedgrave @Efi @Elizafox How would you know the difference, in a pure language? :>
@kellerfuchs @KitRedgrave @Elizafox using (is-enemy-same-type? enemy1 enemy2) obviously!!