Me, contemplating an intentionally silly lightweight personal gamedev FPS project:

"I should implement movement/shooting for these enemies."

*Opens code window*

"But are sentient beings as de facto enemies ETHICAL.. I mean, they can't be rehabilitated by definition or else you can't shoot them. What am I saying philosophically here"

@Locus7 this article (and author really) may interest you:
@admung Interesting. Thanks for the link, I appreciate it. The issue of enemies within a game is definitely a tricky "problem" to think about or try to "solve" in different ways, and I have respect for people who try to do it well.