#FinalFantasyV
#FourJobFiesta
#FF5FJF2026
#Run1 has begun. Pixel Remaster has some important differences for the 3 Super Famicom/SNES games. No shortcut menu options and no ability to change the textbox colors. Instead of numeric settings for ATB, you get qualitative settings, which is probably an improvement, although the runners complained about the implementation (and mentioned there's a mod for the Steam version which puts it back how it was). Also, Bartz seems to be getting the very first turn more often, but Lenna's agility does let her catch up. That's not too big of a deal since you can skip turns, which was backported from FF6.
I'm playing with the new arrangement of the soundtrack and I'm missing the basslines, but the music is still good so far. There are also some extra sound effects during character animations, such as Bartz, Lenna, and Galuf get the question marks above their heads after they see the pirate ship.
Oh, and Bartz's name can be 12 characters long, making it much easier to name him after my run type.