What named principles (e.g., information hiding, DRY, etc.) in software development do you find are often referred to but are commonly misunderstood (or are actually flawed)? I have a talk, Principle Misunderstandings, where I cover a few, but I'm planning to extend this to half- and full-day formats, so I'd be interested in what you find is commonly misunderstood.
@kevlin
KISS. I had a colleague once who thought simplicity means to hard-code values into our scripts, instead of using constants or configuration files.