@cmconseils also why night city looks empty outside of pedestrian zones in cyberpunk 2077 and because Dogtown people don't do much cars it's the best part of the city to wonder around. Btw we can see the zone around the car entrance is the least cool because they had to make space for the cars...
@Noxie @cmconseils this guy did a rather fitting analysis how car centric planning ruined several parts of the game https://youtu.be/gfTiNc0G9E4?si=hzCbO8_tG0z7do80
"Car Brain" Ruined Cyberpunk 2077

YouTube
@neurotropic @Noxie @cmconseils of course it would be Adam Something! Did he end with a proposed redesign around trams and trains by any chance?! ;-)

@Niall @neurotropic @Noxie @cmconseils That video is an absolute disgrace and I'm quite frankly surprised it's still up given how much flag he got for it. Given how non-existent his attempt at looking at the game was I have to assume it's ragebait.

He basically recommended scraping 90% of the game world and going back to game design concepts from the 90's, based on an understanding of the game that was so obviously limited to the initial spawn area and quite frankly ideologically tainted.

@Niall @neurotropic @Noxie @cmconseils Sorry for the sudden outburst. He often got a lot of good points, but this time he really stuck is whole arm all the way into the toilet. Given it's so bad it's probably ragebait I wonder how much of his channel is actually serious or just a stunt. Or if he's really that dense.
@Natanox @Niall @Noxie @cmconseils the video is a little long and meanders, so I assume a bit of ragebaiting going on. Haven't played it myself (not enough time) but I do remember from my teenage years the issue of "transportation time" in some RPGs. A city map was dense and interesting to explore, and then you had to go smwh else, which meant walking through forests or wastelands ... for a while. later, you might get the option of quick travel after you visited place y for the first time.
@neurotropic @Niall @Noxie @cmconseils Cyberpunk doesn't really have this issue, they have an instant transit system (point-to-point on the map) + car summoning, and later added the transit system they skipped earlier to finish production. It's a good in-between of having to drive everywhere in an increasingly boring world (as you completed all side-missions and events) and insta-travel like in Skyrim where you honestly completely skip the whole world and any chance of immersion or surprise.
@neurotropic @Niall @Noxie @cmconseils It's not even like Night City isn't pedestrian-friendly. On the contrary even, it's more pedestrian-friendly than most US cities today despite still being even more dystopian. Adam just never looked at the game beyond the spawn area (let alone the existing lore), yet had the audacity to tell the devs how they supposedly screwed up the games' design because he so desperately wants to paint a certain picture. Instead he makes himself look like a clown.
@Natanox @Niall @neurotropic @cmconseils nah I've stopped watching his shit a while back too. Dude ain't capable of taking criticism at all and is sure he's right.