Huh, are the projects clawed back from #puppet , namely #choria and #OpenVox #OpenVoxProject, the only entries in #ConfigurationManagement without LLMs in them?
Huh, are the projects clawed back from #puppet , namely #choria and #OpenVox #OpenVoxProject, the only entries in #ConfigurationManagement without LLMs in them?
@pertho https://github.com/ansible/ansible/tree/devel/.claude/skills
https://github.com/ansible/ansible/blob/devel/AGENTS.md
Uh, what? https://github.com/ansible/ansible/commit/883360fa0068bfc65b35906909fa1f6388153a17
https://github.com/ansible/ansible/commit/52b7d4d092359e776da0b79db9752bfc6ca91969 though it took me some time to reach a commit that would mention an LLM
@viq Are there any tools like Ansible that aren't slopified? Saltstack?
Maybe I should just write a shell script instead. 😂
Sigh, is it time to move my shit to #CFEngine? I guess I will need to look a bit what's been going on with that.
If the slop doesn't matter, the big players in the space: Ansible, Puppet, Chef, Salt, and CFEngine.
Or a big pile of shell-scripts. 😆
However, I don't know which of them have been slopified or to what degree if that matters.
@gumnos Yeah, I'm aware of all the big players and have used most of them. One day I'll work out a better system, but I tolerate them for now 😂
My biggest complaints fall along the lines of:
1) blurred lines between idempotent-ish ops and non-idempotent ones
2) creating (or even tacitly encouraging) a divide between "prod" and dev environments.
One might conclude from this post that I should just use Nix for everything 😂 And I might eventually land there. But Nix has a STEEP learning curve.
@viq I did a configuration management tool a couple decades back as a result of cfengine not really doing what I needed and Puppet, the only other option at the time, failing to understand dependencies when removing groups and users, for instance. It was at an employer that appears to no longer exist. I don't have any of the code but it was a pretty simple design.
I remember thinking in later years that I might be rolling in money now if I'd kept developing it. Maybe I should spin up something new - looks like there's space again now thanks to the hallucination engines.