I planned to create the pH range animation in Manim, but once you've been holding a tool in your hand for several days, you really don't want to switch to another way of thinking for two animations.
It was probably a bit slower in #Friction2D because of all the 'admin' with renaming and grouping that needs to be done there, while in Manim I'd largely reuse existing code, and all naming happens as I go. But of course, I'd need to render to see what I'm getting ;)
#animation #animation2D #infographics
It was probably a bit slower in #Friction2D because of all the 'admin' with renaming and grouping that needs to be done there, while in Manim I'd largely reuse existing code, and all naming happens as I go. But of course, I'd need to render to see what I'm getting ;)
#animation #animation2D #infographics
