“developing a game in Assembler was not considered to be relevant work experience” - Veronika Megler, developer of Th Hobbit (1982), on starting work at IBM
https://web.archive.org/web/20141010063858/http://playitagainproject.org/ruminations-on-the-hobbit-fandom/
https://web.archive.org/web/20141010063858/http://playitagainproject.org/ruminations-on-the-hobbit-fandom/