Testing Nvidia's RTX Mega Geometry tech — VRAM-reducing tech a leap forward for path-traced rendering

Reducing VRAM and eliminating visual artifacts? What’s not to like?

Testing Nvidia's RTX Mega Geometry tech — VRAM-reducing tech a leap forward for path-traced rendering

Reducing VRAM and eliminating visual artifacts? What's not to like?

Tom's Hardware

Reducing VRAM and eliminating visual artifacts? What’s not to like?

Nvidia having yet another proprietary feature for their cards is what I don’t like.

They are going to keep working on proprietary features, it’s essential for undermining price competition (I am taking Nvidia’s perspective for the sake of argument).