When the game franchise you used to love keeps going downhill, and you realize it is finally time to let it go

https://piefed.world/c/gaming/p/1039161/when-the-game-franchise-you-used-to-love-keeps-going-downhill-and-you-realize-it-is-fina

GTA when I watched how GTA:V shifted from a single player game to a multiplayer online service.
Gay Tony died for this
But he’ll be burried in a solid gold coffin covered in diamonds because holy fuck are players stupid and giving rockstar so much money with that online service bullshit.
Halo. Still holding out a sliver of hope that something cool in the universe will be made one day.

The Bungie Halo era games had problems, sure, but overall were a masterpiece of a series. Everything since then has been ok at best, and borderline insulting at worst.

So much retconning, characters with zero arc, contempt towards the fandom, and build up with no onscreen payoff.

From what Halo Studios has announced regarding Campaign Evolved, and how they’ve dug in their heels in response to fan feedback, I wish I were as hopeful as you.

In my opinion, Halo should have always remained a Bungie property with connections to the Marathon universe, and neither series should have ever been a live service game.

I found some of 343’s multiplayer fun, but yeah their storytelling has been dog water
Halo was DoA for me after growing up with twitchy PC shooters like Unreal Tournament, Quake and Starsiege Tribes. The gameplay was glacially slow compared to what I was used to, but it did usher in online multiplayer to the console masses.
I really loved that about halo. The slower TTK makes for more chess like engagements, well with the exception of eating a shotty or a rocket to the face. Still, bouncing a perfect grenade or pulling off a ninja jump just feels so satisfying

Halo

The games? Yeah, eh, one of these days I’d consider Infinite single player if it’s like $10.

The series? I can’t remember if people said Season 2 was…watchable…but that makes me sad…

I remember liking the books, though. The books were rad.

I didn’t even make it through more than a handful of episodes in season one. The books are solid, yeah. I did fall off after the Forerunner trilogy, though.

Assassin’s Creed

Diablo

There’s more, but those two hurt the worst.

Don’t you guys have phones? will live rent free in my head as one of the funniest on stage failures ever.
You can tell they were so far up their own asses by not being able to forsee that. Any gamer would have told you “fine announce the mobile game. But you better be fucking ready to also announce the next actual installment too”
It does annoy me a lot that diablo immoral made “LOL, WHAT WERE YOU SAYING, HATERS???” amounts of money
Destiny 2. It really only had a few banger DLCs, but those alongside, the beautiful gunplay, is what kept me on copium till The Final Shape. Dropped it after that.
everything blizzard made.

Blizzard is a corpse being puppeted.

It’s just Activision. Has been for years.

Until you learn about Blizzard’s bro culture that has existed almost as long as the company that resulted in a female employee committing suicide because no one would take her sexual assault allegations seriously.

What “until”?

Blizzards artistic merit was killed by Activision, until you find out they have always had a female-abusive work environment.

What?

It’s another valid reason to boycott blizz… But you’re adding that factoid as if it counters mine? It’s also not relevant for why their IPs are souring. It’s another reason why they don’t deserve customers, even if the games were still good, but its not the reason their games are suffering in terms of quality.

What “until”?

It’s just Activision.

You think it’s all Activision’s fault until you learn that Blizzard was toxic from the get go. Blizzard products had issues before Activision bought them, they cut content for time, overworked & underpaid people, killed what could have been great games, all on their own.

Activism is just a corporate scapegoat for the mess Blizzard has always been. Separating Blizzard into its own company won’t fix any of its problems.

I didn’t say it was all Activisions fault. Blizzard had to be the kind of company that would join forces with Activision for the merger to happen. I’m well aware of the smaller details.

I’m saying the Blizzard that created the IPs people love, has long been dead (in that the people who made those things are no longer in positions to do so again).

What’s left, is “a corpse being puppeted by Activision” in that actiblizz is lead by the type of people and decision-making that Activision is a lot more known for.

It’s a really short way to express to people who still have nostalgia goggles for Blizzard, that the things that allowed them to make good things, are gone. Replaced by profit motivated suits that have no respect for art.

Blizzard doesn’t need saving. It’s a rotting corpse of a brand. Remove activision, and you still have just a rotting corpse.

Pokémon is starting to get there I think.

Mass Effect is still on the ropes for me. Andromeda was okay. I’m personally a bit over all the open world games.

I might have liked Andromeda if they had enemy variety or likeable characters. Everyone knows Shepard but for the life of me I cannot remember the name of Andromeda’s protagonist or any of the team members for that matter. Absolutely forgettable in almost every way.

SAM and their relationship with Ryder was interesting.

…That’s about it, sadly.

Mechanically and visually, the game was awesome though.

For me it was Pokemon.

Started in order and got the games new as they came out since DPP. The core of the game to me was exploration, Pokemon, then battles. However over time Battling got more and more popular to the point where the game just became boring. This was Black and White for me.

I hoped it would get better with each release, but it was Sun and Moon where I just couldn’t care any more. After that I tried a game here and there. But nothing ever went back to that core of Exploration, new Pokemon the battling.

I am ashamed to say that Pokopia (on my sibling’s Switch 2) is pretty great. It’s a sublime, cozy exploration game, basically absent of battling so far.

Pokopia is a subcategory of Pokemon. What kills it for me is that the game is Switch 2 exclusive. So I might get to try it in a decade.

Mystery Dungeon is still my goto favourite Pokemon game. Combat is back set, exploration top priority

Planetside 2, for me.

It was never perfect, yet it’s basically dying of old age. I think that’s quite an achievement for an MMOFPS.

And I’m pretty sure there will never be another game like it, at its scale (and Foxhole doesn’t count IMO).

Planetside 2 at its peak was such a cool and unique experience. Shame it’s withering and dying
Command & Conquer. I don’t think I’ll ever touch 4. Tempest Rising is great so there’s that. I guess I’ll just keep playing Tiberium Wars until time stops.
Tiberium Wars is definitely peak and pinnacle…even tho I suck at it. :)
I suck at them all. Love the art.ini files though

The Elder Scrolls

Bethesda is dead.

Its why they’re so afraid of ES6. They know they can’t do it. What I don’t know is does that make them better or worse than the studios who are trying to bring back old franchises
Goodbye, Mass Effect.
Replaing the trilogy for probably the ninth time, and it confirmed to me that there is no way a new installment can ever live up to the lightning in a bottle that the trilogy had.

Also, like, the trilogy’s ending was kind of final, and the potential endings veeery different. Andromeda had to happen in another galaxy because that was the only way to be compatible with the drastically different endings of ME3. But they lost so much of the world building. I’m assuming. I’ve never played it. But the Citadel was a big thing in the original trilogy, as was citadel politics.

They could’ve made the fourth Mass Effect franchise game good though. They could’ve had it take place before or between the events of the main series. With different characters as the player’s team. Between ME and ME2 there’s a healthy amount of time for a bunch of events and the crew wouldn’t have to run into Shep at all.

Who wouldn’t want to explore the darker side of the Citadel? Maybe another look at Omega. Definitely the various species’ homeworlds like Sur’Kesh. There’s so many awesome worlds we saw a bit of in the main trilogy that they could expand on. And yes, of course they could still add new ones too.

Completely agree with all points. It’s my favorite gaming franchise and you’re exactly right. The point of the different endings was that it was the end. The galaxy moving forward is what you decided it would be.

As for Andromeda, it’s worth a play sometime. It got a lot more hate than it deserved. It’s not amazing, it’s not trilogy level, but it was a fun romp and a decent way to kill some time. Just go in with those expectations. They didn’t disrespect the cannon or betray anything, it just didn’t have that spark of the trilogy.

Halo Infinite killed the franchise for me.

I still get my friends together to play Halo a couple times a year. But finishing Infinite was the first time I was no longer excited for the next installment.

Ever since Halo 2 dropped my best friend and I have co-opped each one in one sitting. Infinite is the first time in 2 decades that we couldn’t get through an installment. Open world was fun but empty, and they tried to have it cover for a plot. The entire 4-5-6 “trilogy” is more disjointed than the star wars sequels. Story was not compelling, no emotional pulls. Halo was legit top tier sci fi and infinite felt like it was written by a committee ina meeting room. Just sad.