When the game franchise you used to love keeps going downhill, and you realize it is finally time to let it go
When the game franchise you used to love keeps going downhill, and you realize it is finally time to let it go
The Bungie Halo era games had problems, sure, but overall were a masterpiece of a series. Everything since then has been ok at best, and borderline insulting at worst.
So much retconning, characters with zero arc, contempt towards the fandom, and build up with no onscreen payoff.
From what Halo Studios has announced regarding Campaign Evolved, and how they’ve dug in their heels in response to fan feedback, I wish I were as hopeful as you.
In my opinion, Halo should have always remained a Bungie property with connections to the Marathon universe, and neither series should have ever been a live service game.
Halo
The games? Yeah, eh, one of these days I’d consider Infinite single player if it’s like $10.
The series? I can’t remember if people said Season 2 was…watchable…but that makes me sad…
I remember liking the books, though. The books were rad.
Assassin’s Creed
Diablo
There’s more, but those two hurt the worst.
Blizzard is a corpse being puppeted.
It’s just Activision. Has been for years.
What “until”?
Blizzards artistic merit was killed by Activision, until you find out they have always had a female-abusive work environment.
What?
It’s another valid reason to boycott blizz… But you’re adding that factoid as if it counters mine? It’s also not relevant for why their IPs are souring. It’s another reason why they don’t deserve customers, even if the games were still good, but its not the reason their games are suffering in terms of quality.
What “until”?
It’s just Activision.
You think it’s all Activision’s fault until you learn that Blizzard was toxic from the get go. Blizzard products had issues before Activision bought them, they cut content for time, overworked & underpaid people, killed what could have been great games, all on their own.
Activism is just a corporate scapegoat for the mess Blizzard has always been. Separating Blizzard into its own company won’t fix any of its problems.
I didn’t say it was all Activisions fault. Blizzard had to be the kind of company that would join forces with Activision for the merger to happen. I’m well aware of the smaller details.
I’m saying the Blizzard that created the IPs people love, has long been dead (in that the people who made those things are no longer in positions to do so again).
What’s left, is “a corpse being puppeted by Activision” in that actiblizz is lead by the type of people and decision-making that Activision is a lot more known for.
It’s a really short way to express to people who still have nostalgia goggles for Blizzard, that the things that allowed them to make good things, are gone. Replaced by profit motivated suits that have no respect for art.
Blizzard doesn’t need saving. It’s a rotting corpse of a brand. Remove activision, and you still have just a rotting corpse.
Pokémon is starting to get there I think.
Mass Effect is still on the ropes for me. Andromeda was okay. I’m personally a bit over all the open world games.
SAM and their relationship with Ryder was interesting.
…That’s about it, sadly.
Mechanically and visually, the game was awesome though.
For me it was Pokemon.
Started in order and got the games new as they came out since DPP. The core of the game to me was exploration, Pokemon, then battles. However over time Battling got more and more popular to the point where the game just became boring. This was Black and White for me.
I hoped it would get better with each release, but it was Sun and Moon where I just couldn’t care any more. After that I tried a game here and there. But nothing ever went back to that core of Exploration, new Pokemon the battling.
Pokopia is a subcategory of Pokemon. What kills it for me is that the game is Switch 2 exclusive. So I might get to try it in a decade.
Mystery Dungeon is still my goto favourite Pokemon game. Combat is back set, exploration top priority
Planetside 2, for me.
It was never perfect, yet it’s basically dying of old age. I think that’s quite an achievement for an MMOFPS.
And I’m pretty sure there will never be another game like it, at its scale (and Foxhole doesn’t count IMO).
The Elder Scrolls
Bethesda is dead.
Also, like, the trilogy’s ending was kind of final, and the potential endings veeery different. Andromeda had to happen in another galaxy because that was the only way to be compatible with the drastically different endings of ME3. But they lost so much of the world building. I’m assuming. I’ve never played it. But the Citadel was a big thing in the original trilogy, as was citadel politics.
They could’ve made the fourth Mass Effect franchise game good though. They could’ve had it take place before or between the events of the main series. With different characters as the player’s team. Between ME and ME2 there’s a healthy amount of time for a bunch of events and the crew wouldn’t have to run into Shep at all.
Who wouldn’t want to explore the darker side of the Citadel? Maybe another look at Omega. Definitely the various species’ homeworlds like Sur’Kesh. There’s so many awesome worlds we saw a bit of in the main trilogy that they could expand on. And yes, of course they could still add new ones too.
Completely agree with all points. It’s my favorite gaming franchise and you’re exactly right. The point of the different endings was that it was the end. The galaxy moving forward is what you decided it would be.
As for Andromeda, it’s worth a play sometime. It got a lot more hate than it deserved. It’s not amazing, it’s not trilogy level, but it was a fun romp and a decent way to kill some time. Just go in with those expectations. They didn’t disrespect the cannon or betray anything, it just didn’t have that spark of the trilogy.
Halo Infinite killed the franchise for me.
I still get my friends together to play Halo a couple times a year. But finishing Infinite was the first time I was no longer excited for the next installment.