New blogpost! This time we're fixing VRAM memory management for VRAM-constrained GPUs, especially for 8GB VRAM and lower!

I've been working on this for a while, and it's finally in a state where others can try! If you run into issues where game performance ends up degrading over time due to your GPU running out of VRAM, this should provide a really noticeable improvement.

https://pixelcluster.github.io/VRAM-Mgmt-fixed/

Fixing AMDGPU's VRAM management for low-end GPUs | pixelcluster's GPU blog

@pixelcluster Thanks for the nice writeup, a very interesting read!
How would this handle alt-tab-ing out to a browser for a few minutes mid game? Does it take longer for it to start shuffling memory around?
@zerodogg Should(TM) generally work fine. The idea at least is that when the priority changes from the alt-tab, the browser gets to fill up some of the VRAM again, and when you return to the game that gets undone.