@matt Hey, I started experimenting with making an open-source game written in C++ accessible using AccessKit, though admittedly I'm using AI to help.
Ran into an odd issue where when I press tab, there would be a 3-second lag between the keyboard focus moving in-game and NVDA or Narrator announcing the focus change.
The issue went away when I did a release instead of a debug build. Not sure if that's expected behaviour, at least not lag to this degree.