Anthropic silently downgraded cache TTL from 1h → 5M on March 6th

https://github.com/anthropics/claude-code/issues/46829

Cache TTL silently regressed from 1h to 5m around early March 2026, causing quota and cost inflation · Issue #46829 · anthropics/claude-code

Cache TTL appears to have silently regressed from 1h to 5m around early March 2026, causing significant quota and cost inflation Summary Analysis of raw Claude Code session JSONL files spanning Jan...

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On slightly off topic note: Codex is absolutely fantastic right now. I'm constantly in awe since switching from Claude a week ago.

I'm currently "working" on a toy 3d Vulkan Physx thingy. It has a simple raycast vehicle and I'm trying to replace it with the PhysX5 built in one (https://nvidia-omniverse.github.io/PhysX/physx/5.6.1/docs/Ve...)

I point it to example snippets and webdocumentation but the code it gens won't work at all, not even close

Opus4.6 is a tiny bit less wrong than Codex 5.4 xhigh, but still pretty useless.

So, after reading all the success stories here and everywhere, I'm wondering if I'm holding it wrong or if it just can't solve everything yet.

Vehicles — PhysX SDK Documentation

" or if it just can't solve everything yet."

Obviously it cannot. But if you give the AI enough hints, clear spec, clear documentation and remove all distracting information, it can solve most problems.