You can finally rescue Half-Life's guards and scientists thanks to this mod inspired by Lemmings

Half-Life: Lemmings lets you save the trapped employees of the Black Mesa: Facility.

Half-Life: Lemmings on ModDB

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You can finally rescue Half-Life's guards and scientists thanks to this mod inspired by Lemmings

Half-Life: Lemmings lets you save the trapped employees of the Black Mesa: Facility.

PC Gamer
I actually tried to do this in the OG GoldSource, but I could never get them to move to the next map. This on the early maps (office complex), I was too busy in later maps.
The furthest you can bring them in the base game is that part with the falling elevator. I had like 7-8 NPCs following me when I reached that spot.

The fediverse inspired a half life mod!

Oh wait.

Lol

Gordon’s Oddysee

It’s important to note that the mod is built for Half-Life: Source rather than the original version.

I assume this was to allow for the more advanced NPC behaviours, but targeting a delisted and near-universally panned remake is certainly a choice.

Yeah, it is a bit of a weird one, but I guess the ability to work in source might be much easier than goldsrc.
the perfect name does not ex—
I wish someone would make this for Black Mesa.
Feels more like Flicky than Lemmings, heh