Using the "Wound" mod on this playthrough and injuries took my stamina down to 5. Took 11 in-game days to heal up.
I like the slower pace having a modified survival mode and other things set up.
Using the "Wound" mod on this playthrough and injuries took my stamina down to 5. Took 11 in-game days to heal up.
I like the slower pace having a modified survival mode and other things set up.
Seems rather implausible that it'd take 11 days to recover from an injury when healing magic is readily available.
It's slightly less implausible than my fighting giant spiders in a mine with a sword, but besides that I've seen the minor wound spells in vendor inventories, but breakages I don't think my restoration is high enough.