Red Scare chess: if two pawns remain deadlocked for four consecutive turns, both pawns are promoted to red queens which are controlled by neither player. After each player’s turn, one red queen moves. Red queens can:
If a king is captured by a red piece, all their remaining pieces become red queens. the other player must eliminate all red pieces to win the game. It is possible for both players to lose.
that’s an actually interesting idea. here’s my take on this:
Ooh yeah. I was imagining a modified chess engine controlling the red team but I like the dice. Simpler and possible to play with a regular set + red checkers for the queens (and dice ofc). maybe for each deadlock, roll a die and on a nat 1 both convert? That way there’s always a risk to leaving them alone. maybe the threshold starts at 1 and increases each turn they remain deadlocked.
For movement, each player rolls a die and moves the Nth queen, counting either up from a1 or down from h8, depending on which player is rolling. If the roll is higher than the number of queens, the farthest one moves. a d8 determines direction.
You could even do everything with just d6s, if that’s all you have. 1-4 is cardinal directions, 5 is diagonally toward the center, 6 is diagonally away from the center. Or something like that.