I tried the LOK-1 (13212) with seeker rounds for the first time in ages yesterday and it's way better than I remembered??? I feel like a heretic saying this but it might be better than the shotgun, save for the turret whip (and OCs I guess)

sure it's not great for immediate reactions but I'd argue the shotgun also struggles with that beyond the first shot (OCs are still a wildcard)

on most occasions I feel like locking onto 5 different enemies with zero effort from a decent distance away is far better than only being able to use your primary within spitting distance of a target

I guess the shotgun is far better when it comes to defending a turret nest, but I generally prefer using shredders for that when the situation gets sticky enough, also the turrets tend to do a good enough job at keeping melee enemies at bay anyway

also funnily enough even though I'm praising an autoaim rifle I always run the m1000 on scout

edit: configuration & wtf is a m-lok

#deeprockgalactic

@driftini I got the turret overclock for the electric SMG
@akane wasn't the stubby the one everyone likes to dunk on
@driftini Not sure, I've only done a few 5 missions. It seems playable https://www.youtube.com/watch?v=TBIgS5jjz_o
Turret EM Discharge on Hazard 6x2 Elite Deep Dive | Deep Rock Galactic

YouTube

@akane I might be confusing it for the zhukovs cause iirc I heard both being called mid

actually I did try the zhukovs recently with an overclock I forgot (gas recycling?) and they seemed decent up close

I heard the reload detonation overclock on them is great but I don't have that one yet sooo

@driftini I started playing after I got tired of nerfdivers so everything feels like Armageddon by comparison.