Every GPU That Mattered

49 graphics cards. 30 years. From Quake to Cyberpunk.

It's probably just me being out of touch, but I don't think the GeForce RTX 4000 or 5000 series really mattered/matters that much.

At the same time I'd add the S3 ViRGE and the Matrox G200. Both mattered a lot at the time, but not long term.

The G200 mattered to some degree for a long time, because most x86 servers up until a few years ago would ship a G200 implementation or at least something pretending to be a G200 card as part of their BMC for network KVM.
Like virtualized NICs pretending to be an NE2000? That's interesting, do you know why they'd use a G200 and not something like an older ATI chip?
Probably started out as a real G200 chip which might’ve been the cheapest and easiest to integrate in the 2000s? Or it had the needed I/O features to support KVM (since this would’ve involved reading the framebuffer from the BMC side), or matrox was amenable to adding that.
Recency bias probably, Iirc I think the 3000 and 4000 series did make significant improvements on RTX performance so compared to the 2000 series it's far more useful today.

Or the S3 Savage3D, which, while being inferior to the TNT2, pioneered texture compression.

https://en.wikipedia.org/wiki/S3_Texture_Compression

S3 Texture Compression - Wikipedia

+1 to that, when i first saw unreal tournament with the add-on compressed texture pack was a real WOW moment.
G200 Matrox GPUs came integrated with servers for absolute ages,like past 2010's
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