I Won't Download Your App. The Web Version Is A-OK
I Won't Download Your App. The Web Version Is A-OK
That's my stance as well. Unless the website is completely broken or the devs force me to download the app by blocking features on the website I prefer the web.
With responsive design becoming mainstream I'm fine with using my browser for 90% of my internet work. In some cases like Google docs it's painful to use the web version so I just use the app.
EDIT: I wish they'd add a console to mobile web browsers though.
> the website is completely broken or the devs force me to download the app by blocking features on the website
for me, this is signal that i wasn't supposed to be visiting that resource in the first place
Yeah, crippling your website in order to force users to download an app that may be able to access for of a user's data, is a clear sign that there are people you don't want to do business with.
There are several sites I use regularly for which I refuse to install the app. There are a lot more sites that I visit only occasionally because someone links to it, and that site immediately wants me to download the app and refuses to show me the content that was linked to. Fuck off with that.
Yep. If someone is trying to make you do something, or stop doing something, or buy something, your first question should always be "Why?".
Why would someone try to force me off of my browser (that has ad-blocking and tracker-blocking mitigations) and on to a locked-down app that may want permission to run in the background, display notifications, access my files or camera, etc?
Maybe it really is to "improve my experience"... yeah, right.
> Unless the website is completely broken or the devs force me to download the app by blocking features
That's already the norm.
As a developer, I resent having to go beg for permission for getting my app published. It just rubs me the wrong way to have to play approval roulette with some bored jerk working for Apple or Google. I've had both reject things that were previously alright, then weren't, and then were again.
I default to building web applications. Actually getting people to install your special app is in any case a race to the bottom. Some will, most won't. It's onboarding friction. If you can shave a few steps of your onboarding process, the chance that somebody comes out the other end is simply higher.
As a user, I rarely install apps to begin with and frankly the appeal of "native" is limited to well guarded APIs into jealously magical device capabilities that phones have that most applications don't actually need. I know how the sausage is made and there just isn't that much there.
> Unless the website is completely broken or the devs force me to download the app by blocking features on the website I prefer the web.
Facebook seems to be in this game. Constant notifications to install the app, and as well increasingly degraded experience in the web version (both desktop and mobile).