I wish I could use the DOS / IBM PC style smileys in terminal games. They were, in fact, designed for "ansi art" style fixed width character games. However, there isn't the convention in fonts that it should fit into a single character with a monospace font, so you can't use this or a lot of the lovely characters that DOS games would use.

Also look at them! They have such nice, minimalist character!

And yes, they WERE intended for games: https://www.vintagecomputing.com/index.php/archives/790/the-ibm-smiley-character-turns-30

@cwebber if you use xterm or the Linux text console, and if you manage to get it to output the glyph instead of run the control, I do have a font for you.

In the dist tarball https://mbsd.evolvis.org/MirOS/dist/mir/Foundry/FixedMisc-20200214.tgz there’s a font mirf16v8 (and its hiDPI version mirf32vd that maps to precisely that, with a slight exception (&hFF maps to U+23B5 ‘⎵’, see mirf437v.map). It’s available as BDF font for X11 (can be compiled to PCF for your endianness with standard X utilities) and PSF(U) for tools that can load them (Linux text console, but also some DOS tools). It’s a strict 8×16 (hiDPI 16×32) font. (The hiDPI version is mostly mechanically scaled up, with only some glyphs and diagonals improved.)

Enjoy!