2d library ebiten and golang

~1300 kage shader code
~470 lines of go code

somedays not building serious things, i think what am I doing?

and then somedays I build very silly things, and I feel I know exactly why Im doing it

always wanted to make a comicbook, i guess this demoscene of a comicbook is close enough, for now

when i have the energy next i think i will do some rust programming and experiment with bevy before I get back to working on my engine

depends on how i feel tho

i need the computer nerds of the fediverse to looks at this

bc I know the fact that this is programmed mostly with shaders will be lost on essentially everyone on tiktok and yt

they will think i did this in blender or some video editing, and ask why it looks wonky

not realizing this was direct output from the 2d engine into ffmpeg to make the video, and less than 2000 lines of code

the only asset was the font file