@danielsaidi @vampiress I was looking to see if someone was going to bring up Dead Space, the UI adds to the immersion.
I'm playing Subnautica again (waiting for 2 to be early access) and really like how you interact with the environment, the lack of map and need to open lockers and panels and whatnot, or fix things with tools really adds to the immersion as wel. There are only a few places in the _very_ early game where you will be prompted to "press A" or whatever, there is as little "game" UI as possible.
Hyper Light Drifter should me mentioned because the UI has no words and the game no dialog, but it is understandable through environment cues.