A question for you all - which VIDEO GAME has your favourite in-game interface? That means UI, controls, everything. An interface that not only feels natural and good but immerses you in the game, makes play easy, AND makes you want to keep playing. Can be from any era.

(Please boost)

@vampiress Ultima VII is still my high water mark for a mouse-driven interface. left->interact, right->walk is a very comfy combo with a mouse. (unfortunately no longer true with trackpads). double-click to activate, single-click drag to move - it's extremely intuitive, and follows a lot of standard/expected GUI operating system UX design from the win 3.1 era.

i also admire its opinionated choice to go completely HUDless. few companies would be willing to do that today.

U8 has all of the above, except is a master class in failed implementation. the very same UI methods, but hobbled by extremely frustrating pixel hunts and an unpredictable map collision detection system. just walking through the map is an exercise in dodging trees.

@vampiress i'd like to throw the question back at you. what is your high water mark for game UI/UX?