@vampiress I feel I have to submit two answers because I feel like simulations have to be in a category by themselves, whereas non simulation games have a whole different philosophy.
Simulation - Elite Dangerous. It's idea of multiple consoles that you can access for different purposes but the primary flight controls are a breeze to use. It is a really really convincing simulation of what one would need to fly a spaceship.
Game - Console edition of Stellaris. I have played the heck out of that game for years and years and bought pretty much all of the expansions because the interface is just so accessible.