I will never understand this feature of consumer gamer culture
Why does every game have to be a Forever Game with content patches or new DLCs or whatever
What's so awful about a game you buy, play to conclusion, and then maybe replay or mod if you feel like it
Why must every game on the market be potentially The Last Game You'll Ever Need To Play, or it's not worth buying
idgi...

@kaliranya I guess it depends on the context. A lot of stuff dies still in EA before being truly complete. If it dies in EA, this does mean something. If it's completely out and then dies, yeah, that's dumb.

I guess I've seen either way.

But yeah, I also would like to see more games actually enter a finalized state. Take 7 Days to Die for example. I was really happy with the last major version. There were great mods (Undead Legacy, omg.) Then they make yet another update that changes a bunch of mechanics weirdly (why are we making smoothies to deal with weather in a zombie survival game???) I can't tell Steam "don't update!" Hitting run updates it even if I set it not to be automatic. So now I have smoothies instead of a really fun mod. Maybe it's time for it to stabilize...

@nazokiyoubinbou Ah yea, this is definitely not EA I'm remarking on, here!

...I'd be surprised if a game even got bug fixes if it lapsed into eternal EA mode. That would be a rather interesting case, perhaps a developer who's lost the funds or creative will to see the project through to conclusion, but feels an obligation to at least keep what's done working.

@kaliranya You're right then. Expecting some non-EA game to perpetually update to meet their expectations is just... weird...

I did see that with Starbound. I don't know all the details and I don't know what people are thinking is incomplete (I see a lot of people saying stuff like "the devs released what they called a finished product" as if there was still something to change or add? Wasn't the campaign and everything finished?) There is even a review near the top similar to the one you posted. Sheesh.

Devs can't keep it going forever. At least not normally. (7D2D seems to have no plans ever to finish 😆 )

@nazokiyoubinbou oddly, in a different thread I mentioned hearing that Starbound had a reputation for *over* updating, taking things that were fun and breaking or undoing them... 😅

@kaliranya It did break mods a lot, yes. Same thing I mentioned with 7D2D really.

But eventually they were like "you know what? It's done now." Eventually...