I will never understand this feature of consumer gamer culture
Why does every game have to be a Forever Game with content patches or new DLCs or whatever
What's so awful about a game you buy, play to conclusion, and then maybe replay or mod if you feel like it
Why must every game on the market be potentially The Last Game You'll Ever Need To Play, or it's not worth buying
idgi...
@kaliranya Financialization of everything, I'm guessing. Same reason everything is SaaS: recurring revenue is better than bursty one-time payments. Why charge $60 for a game once, when you can charge $60 for a game, and then $10-$20 for extra stuff that should've just been in the game? Oh and also an expensive online service, which of course has a perpetual monthly payment as well.
@theorangetheme oh definitely, that's where it's from on the selling side. I was more puzzled about why the *gamers* would line up behind that -- what benefit do they get from being squeezed so, that they'd post reviews saying "don't buy, there won't be more to buy after"? One idea came up downthread!
@kaliranya Oh, my apologies, I misunderstood and I've been grumpy lately. 😅