i don't see enough people with one of the best tool improvements i've ever made for reverse engineering, so i had to write a blog post about it!
i don't see enough people with one of the best tool improvements i've ever made for reverse engineering, so i had to write a blog post about it!
@simonomi i'm curious about the statement here:
the bitstream is much more colorful and chaotic because good compression algorithms output data that looks visually random.
not disputing its correctness but this is a very nontrivial claim described in visual terms that are somewhat removed from the discussion just above regarding prefix codes. i'm curious about how you arrived at this and in particular if your reverse engineering work motivated this intuitive description
@hipsterelectron it mostly came from the intuition of having look at so many different types of binary. stuff with really high information density (compressed, executable, media, etc) tends to look very busy, because there's simply more information squished into fewer bytes
i've ended up writing my own whole fancy binary parsing system for my tool carbonizer. it's pretty specialized to the patterns used in the game files for Fossil Fighters, but i'm reasonably happy with it overall