@kopper correct but
the bitstream is much more colorful and chaotic because good compression algorithms output data that looks visually random.
ma'am. you cannot just say this like it's a fun fact. it's such an important thing
@[email protected] it mostly came from the intuition of having look at so many different types of binary. stuff with really high information density (compressed, executable, media, etc) tends to look very busy, because there's simply more information squished into fewer bytes i've ended up writing my own whole fancy binary parsing system for my tool carbonizer. it's pretty specialized to the patterns used in the game files for Fossil Fighters, but i'm reasonably happy with it overall