I was today years old when I realized that just like OBJ files are really useful to write while debugging 3D stuff, SVG files are useful for 2D cases! So obvious, but I never did it before! Well, turns out an old dog can still learn some new tricks. Example: https://projects.blender.org/blender/blender/pulls/156622

@aras I recently briefly used SVG as a makeshift timeline visualization for profiling!

Unfortunately I soon found out that neither web browsers nor inkscape can really handle Large SVGs so I ultimately switched to simple binary dumps and a standalone timeline viewer built with SDL_Renderer...

@scherzog yeah very much like you wouldn't want to dump "something really complex" 3D into OBJ, there are practical limits how much 2D stuff you can dump into SVG before it becomes not usable :/