@regehr which they subsequently "simplified" into this

bleh

@regehr truly, the brand design of a company saying "we haven't gone bankrupt yet but we're thinking about it"

@regehr circular "I can't believe it's not a butthole" design aside, I liked the original SGI logo.

The logo they had before that with the gradients and the 3D-rendered Necker Cube was Very 90s (attached)

but the original one... I think that holds up. They should've gone back to that, maybe tweaked the font a little if they wanted to signal "this is the 2000s edition", but this was good!

@rygorous I know I've told this story before (and probably even to you) but a formative moment in my career was when ca. 1999 I was having dinner with someone fairly high up in the research / engineering wing of SGI, I asked how worried they were about the then-current graphics accelerator boards and the answer was "not even a little bit"
@regehr Yeah, a famous type of death spiral where you retreat upmarket until you're at the very top of end of the market only and when your competition comes for that too you have nowhere left to go

@regehr In this case, the thing to note too is that ex-SGI-ers ended up in basically every 3D accelerator startup ever.

To give two of the most clear spin-offs:

3dfx was, famously, founded by 3 ex-SGI engineers
ArtX (did the Gamecube/Wii GPUs, later bought by ATI) was 20 ex-SGI engineers and 2 ex-SGI executives

both mid-late 90s. So even if the people that ended up staying at SGI didn't see the way the wind was blowing, a lot of their people evidently did

@rygorous @regehr Now I’m wondering about who worked on the design for Apple’s early “White Magic” “QuickDraw 3D Accelerator” chip.